Difference between revisions of "Ion Storm"

From Closing Logos
Jump to navigation Jump to search
(Created page with "<div class="WPC-editableContent" id="WPC-area?cellId=Ion+Storm&version=5&savePath=%2Fpage%2FIon%2BStorm&saveType=page"><font size="3"><u>Background</u>: </font><fo...")
 
 
Line 1: Line 1:
<div class="WPC-editableContent" id="WPC-area?cellId=Ion+Storm&amp;version=5&amp;savePath=%2Fpage%2FIon%2BStorm&amp;saveType=page"><font size="3"><u>Background</u>: </font><font color="#333333" size="3">Ion Storm was a game developer formed under the wing of Eidos</font><font size="3"> in 1996.</font><font size="3"> The first office was based in Dallas, Texas and led by John Romero and Tom Hall. Their progress was notorious for release delays and extensive money shedding which almost drove Eidos into grave. The division was closed in 2001. The second office in Austin was led by Warren Spector and produced much more successful game <i>Deus Ex</i>. This studio survived until 2005, when it too was closed for financial troubles.<br/><br/><br/>1st Logo</font><br/><div align="left"> <img align="right" alt="Ion Storm - CLG Wiki" height="203" src="http://image.wikifoundry.com/image/3/21ad69e824ef7d2bdf50dc0abf1e0f2f/GW302H203" title="Ion Storm - CLG Wiki" width="302"/></div><font size="3">(2000-2001)<br/><br/></font><font size="3"><u>Logo</u>: A big sphere zooms to the screen, partially covered with metal. Several holes are seen on it. Green matter begin to beam from the holes, until the whole sphere is covered in light, then it blows, leaving the green spherical Ion Storm logo.<br/><br/></font><div align="left"> </div> <font size="3"> </font><div align="center"> </div> <div align="center"> </div><font size="3"><u>Variant</u>: On <i>Anachronox</i> the logo just bumped off the screen.<br/><br/><u>FX/SFX</u>: Animation in the logo.<br/><br/><u>Music/Sounds</u>: Beaming and steaming sounds.<br/><br/><u>Availability</u>: Appeared on <i>Deus Ex </i>and other games.<br/><br/><u>Editor's Note</u>: None.</font><br/><br/><br/><br/><font size="3">2nd Logo<br/>(2003-2004)</font><br/><br/><div align="center"><img align="bottom" alt="Ion Storm - CLG Wiki" height="230" src="http://image.wikifoundry.com/image/3/bfd6f6ea161d4878a8b43131359929bc/GW304H230" title="Ion Storm - CLG Wiki" width="304"/><embed allowfullscreen="true" height="227" src="http://wikifoundrytools.com/wiki/closinglogos/widget/youtubevideo/1c3b55fa349732680a650c84b4a29500ffce6524" type="application/x-shockwave-flash" width="275" wmode="transparent"/></div><br/><font size="3"><u>Logo</u>: An arc shines and beams with green light, revealing the logo.<br/></font><div align="center"> </div> <font size="3"> </font><div align="center"> </div> <font size="3"><u><br/>FX/SFX</u>: The light.<br/><br/><u>Music/Sounds</u>: Beaming sounds.<br/><br/><u>Availability</u>: Appeared on <i>Deus Ex: Invisible War </i>and<i> Thief: Deadly Shadows</i>.<br/><br/><u>Editor's Note</u>: None.</font><br/><br/></div>
+
<div class="WPC-editableContent" id="WPC-area?cellId=Ion+Storm&amp;version=5&amp;savePath=%2Fpage%2FIon%2BStorm&amp;saveType=page"><font size="3"><u>Background</u>: </font><font color="#333333" size="3">Ion Storm was a game developer formed under the wing of Eidos</font><font size="3"> in 1996.</font><font size="3"> The first office was based in Dallas, Texas and led by John Romero and Tom Hall. Their progress was notorious for release delays and extensive money shedding which almost drove Eidos into grave. The division was closed in 2001. The second office in Austin was led by Warren Spector and produced much more successful game <i>Deus Ex</i>. This studio survived until 2005, when it too was closed for financial troubles.<br/><br/><br/>1st Logo</font><br/><div align="left"> [[File:21ad69e824ef7d2bdf50dc0abf1e0f2f.png|302px|Ion Storm - CLG Wiki]]</div><font size="3">(2000-2001)<br/><br/></font><font size="3"><u>Logo</u>: A big sphere zooms to the screen, partially covered with metal. Several holes are seen on it. Green matter begin to beam from the holes, until the whole sphere is covered in light, then it blows, leaving the green spherical Ion Storm logo.<br/><br/></font><div align="left"> </div> <font size="3"> </font><div align="center"> </div> <div align="center"> </div><font size="3"><u>Variant</u>: On <i>Anachronox</i> the logo just bumped off the screen.<br/><br/><u>FX/SFX</u>: Animation in the logo.<br/><br/><u>Music/Sounds</u>: Beaming and steaming sounds.<br/><br/><u>Availability</u>: Appeared on <i>Deus Ex </i>and other games.<br/><br/><u>Editor's Note</u>: None.</font><br/><br/><br/><br/><font size="3">2nd Logo<br/>(2003-2004)</font><br/><br/><div align="center">[[File:Bfd6f6ea161d4878a8b43131359929bc.png|304px|Ion Storm - CLG Wiki]]<embed allowfullscreen="true" height="227" src="http://wikifoundrytools.com/wiki/closinglogos/widget/youtubevideo/1c3b55fa349732680a650c84b4a29500ffce6524" type="application/x-shockwave-flash" width="275" wmode="transparent"/></div><br/><font size="3"><u>Logo</u>: An arc shines and beams with green light, revealing the logo.<br/></font><div align="center"> </div> <font size="3"> </font><div align="center"> </div> <font size="3"><u><br/>FX/SFX</u>: The light.<br/><br/><u>Music/Sounds</u>: Beaming sounds.<br/><br/><u>Availability</u>: Appeared on <i>Deus Ex: Invisible War </i>and<i> Thief: Deadly Shadows</i>.<br/><br/><u>Editor's Note</u>: None.</font><br/><br/></div>

Latest revision as of 18:33, 3 November 2020

Background: Ion Storm was a game developer formed under the wing of Eidos in 1996. The first office was based in Dallas, Texas and led by John Romero and Tom Hall. Their progress was notorious for release delays and extensive money shedding which almost drove Eidos into grave. The division was closed in 2001. The second office in Austin was led by Warren Spector and produced much more successful game Deus Ex. This studio survived until 2005, when it too was closed for financial troubles.


1st Logo

Ion Storm - CLG Wiki
(2000-2001)

Logo: A big sphere zooms to the screen, partially covered with metal. Several holes are seen on it. Green matter begin to beam from the holes, until the whole sphere is covered in light, then it blows, leaving the green spherical Ion Storm logo.

Variant: On Anachronox the logo just bumped off the screen.

FX/SFX: Animation in the logo.

Music/Sounds: Beaming and steaming sounds.

Availability: Appeared on Deus Ex and other games.

Editor's Note: None.




2nd Logo
(2003-2004)


Ion Storm - CLG Wiki<embed allowfullscreen="true" height="227" src="http://wikifoundrytools.com/wiki/closinglogos/widget/youtubevideo/1c3b55fa349732680a650c84b4a29500ffce6524" type="application/x-shockwave-flash" width="275" wmode="transparent"/>

Logo: An arc shines and beams with green light, revealing the logo.

FX/SFX
: The light.

Music/Sounds: Beaming sounds.

Availability: Appeared on Deus Ex: Invisible War and Thief: Deadly Shadows.

Editor's Note: None.