Difference between revisions of "Gearbox Software"
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Logo: In a letterbox format, designs of a gear, along with several details in it as well. These violently shake and flicker away from the screen. Among these is a grey background with white splotches and and broken spots. In the middle is a black box with a close-up of an rusty gear. Above it is "gearbox" in a messy typewriter font and "software" in a plain font expanding the bottom of the box. Throughout most of the logo, it appears in mostly close ups, with occasional splotches and gear blueprints, with boxes having the company name in it. Near the end, the logo then gets fully revealed with it shaking harder and harder, all before cutting to black.
FX/SFX: The logo flickering and shaking.
Music/Sounds: Harsh working sounds, starting with two dull hammering sounds, then four repeating hammering bangs joined with gearbox noise, then repeated gearbox working without hammers.
Availability: Rare. Appeared on two add-ons for Half-Life, Blue Shift and Opposing Force. Also appears in a demo for the PC version of 007: Nightfire, Tony Hawk's Pro Skater 3 and Halo ports for Windows. This was not seen on the PS2 version of Half-Life, which instead used a still logo alongside the Valve and Sierra logos. This is not on the Steam version of Half-Life: Blue Shift.
Editor's Note: None.
2nd Logo
(November 28, 2002)
Logo: On a black background, a holographic cube outline with gears floating among the inside zooms out, being produced with an unknown machine next to an compartment with portraits, a pistol, and secret files. After the camera pans up, James Bond reaches over the top and closes the suitcase, revealing the Gearbox logo (sans the actual logo) embedded on it. The suitcase slides away, forming the text in white and producing energy gears raining around the screen.
FX/SFX: The animation in the logo.
Music/Sounds: An action soundtrack inspired by 007 movies.
Availability: Seen on the PC version of 007: Nightfire.
Editor's Note: None.
3rd Logo
(2005-2008)
Logo: On a black background, several gears turn and rotate. After a bit, the Gearbox text zooms out as a cote-out on a black square. It takes up the whole screen and shines into an white color.
FX/SFX: Working gears, logo zooming and shining.
Music/Sounds: Cog wheels whirling.
Availability: Seen on Brothers in Arms: Road to Hill 30 and its sequels subtitled Earned in Blood and D-Day (exclusive title for PSP). Appeared on the early trailers for Brothers in Arms: Hell's Highway.
Editor's Note: None.
4th Logo
(September 23, 2008-September 29, 2011)
Logo: On a black background, the same text from before, but much cleaner and in silver, zooms up in 3D as 2 7-teethed gears rotate at an angle. The name then flashes and starts to move to the bottom, as the gears position at an way where a box with a gear tooth on the bottom right of the box locks into place. Everything comes into position as "software" rises up from the bottom and the logo shines.
Variant: A still version with a blue glow behind was seen onAlien Infestation.
FX/SFX: The gears rotating, the logo forming.
Music/Sounds: A brief gearbox cog sound with two clangs.
Availability: Seen on Brothers in Arms: Hell's Highway and Samba de Amigo (2008). The still logo appeared on Alien Infestation for NDS.
Editor's Note: None.
5th Logo
(2009-2014)
Logo: On a black background, the Gearbox logo plasters itself and splatters white paint all over the screen. This is followed by the text, which doesn't produce paint, and large splatters of blood. As it positions itself in the center of the screen, it then clears away everything except for the logo, which quickly eases into the screen.
FX/SFX: The plastering, the blood.
Music/Sounds: Clangs and splashing, followed by the death scream of the Borderlands character, Roland.
Availability: Appears on theBorderlandsseries. No logo appears on Duke Nukem Forever, as there popped up the logo for Gearbox' absorbed fellow party, Triptych Games.
Editor's Note: None.
6th Logo
(February 11, 2013)
Logo: On a black background, several blue pieces of code zoom out and form the Gearbox logo in blue. After a bit, it shortens out.
FX/SFX: The logo forming.
Music/Sounds: A descending string note.
Availability: Seen only on Aliens: Colonial Marines.
Editor's Note: None.
(Created page with "<div class="WPC-editableContent" id="WPC-area?cellId=Gearbox+Software&version=19&savePath=%2Fpage%2FGearbox%2BSoftware&saveType=page"><div><font size="3"><font col...") |
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− | <div class="WPC-editableContent" id="WPC-area?cellId=Gearbox+Software&version=19&savePath=%2Fpage%2FGearbox%2BSoftware&saveType=page"><div><font size="3"><font color="#ffa500"><i>Logo descriptions and captures by</i></font><font color="#333333"><i> EnormousRat, RarityLand and TeamLogo</i></font></font><div><font size="3"><i><font color="#ffa500">Video captures courtesy of </font><font color="#000000">HamadaTV1998</font></i></font></div><div><font size="3"><i><br/></i></font></div></div><div></div><div></div><div></div><div><font size="3"><font><u>Background</u>:</font><font><font color="#222222">Gearbox Software, LLC is an American video game development company based in Frisco, Texas. It was established in 1999 by developers from companies such as 3D Realms and Bethesda Softworks, with one of the founders, Randy Pitchford, as CEO. The company initially created expansions for the Valve Corporation game<i> Half-Life</i>, then ported that game and others to console platforms. In 2005 Gearbox launched its first independent set of games, <i>Brothers in Arms</i>, on console and mobile devices. It became their flagship franchise and spun off a comic book series, television documentary, books, and action figures. Their second original game series <i>Borderlands</i> was released in 2009, and by 2015 had sold over 26 million copies. The company also owns the intellectual property of<i> Duke Nukem</i> and <i>Homeworld</i>.</font><br/><br/><br/><font color="#333333">1st Logo</font><br/><font color="#333333">(1999-2002)</font><br/><br/></font> </font></div><div align="center"> <font size="3"> | + | <div class="WPC-editableContent" id="WPC-area?cellId=Gearbox+Software&version=19&savePath=%2Fpage%2FGearbox%2BSoftware&saveType=page"><div><font size="3"><font color="#ffa500"><i>Logo descriptions and captures by</i></font><font color="#333333"><i> EnormousRat, RarityLand and TeamLogo</i></font></font><div><font size="3"><i><font color="#ffa500">Video captures courtesy of </font><font color="#000000">HamadaTV1998</font></i></font></div><div><font size="3"><i><br/></i></font></div></div><div></div><div></div><div></div><div><font size="3"><font><u>Background</u>:</font><font><font color="#222222">Gearbox Software, LLC is an American video game development company based in Frisco, Texas. It was established in 1999 by developers from companies such as 3D Realms and Bethesda Softworks, with one of the founders, Randy Pitchford, as CEO. The company initially created expansions for the Valve Corporation game<i> Half-Life</i>, then ported that game and others to console platforms. In 2005 Gearbox launched its first independent set of games, <i>Brothers in Arms</i>, on console and mobile devices. It became their flagship franchise and spun off a comic book series, television documentary, books, and action figures. Their second original game series <i>Borderlands</i> was released in 2009, and by 2015 had sold over 26 million copies. The company also owns the intellectual property of<i> Duke Nukem</i> and <i>Homeworld</i>.</font><br/><br/><br/><font color="#333333">1st Logo</font><br/><font color="#333333">(1999-2002)</font><br/><br/></font> </font></div><div align="center"> <font size="3">[[File:Wafrd9dnbQqLrtqGX8GfbA35278.jpeg|327px|Gearbox Studios (2002)]]<iframe frameborder="0" height="207" src="http://wikifoundrytools.com/wiki/closinglogos/widget/youtubevideo/30809dd9aa6192a305e839f9339064b72fd315f2" width="369"></iframe></font></div><font size="3"><br/><font><u>Logo</u>: In a letterbox format, designs of a gear, along with several details in it as well. These violently shake and flicker away from the screen. Among these is a grey background with white splotches and and broken spots. In the middle is a black box with a close-up of an rusty gear. Above it is "<font face="Courier">gearbox</font>" in a messy typewriter font and "software" in a plain font expanding the bottom of the box. Throughout most of the logo, it appears in mostly close ups, with occasional splotches and gear blueprints, with boxes having the company name in it. Near the end, the logo then gets fully revealed with it shaking harder and harder, all before cutting to black.</font><font><br/></font><font><br/><u>FX/SFX</u>: The logo flickering and shaking.<br/><br/><u>Music/Sounds</u>: Harsh working sounds, starting with two dull hammering sounds, then four repeating hammering bangs joined with gearbox noise, then repeated gearbox working without hammers.<br/><br/><u>Availability</u>: Rare. Appeared on two add-ons for <i>Half-Life</i>, <i>Blue Shift</i> and <i>Opposing Force</i>. Also appears in a demo for the PC version of <i>007: Nightfire</i><i>, Tony Hawk's Pro Skater 3 </i>and </font><i>Halo</i><font> ports for Windows. This was not seen on the PS2 version of <i>Half-Life, </i>which instead used a still logo alongside the Valve and Sierra logos. This is not on the Steam version of <i>Half-Life: Blue Shift</i>.<br/><br/><u>Editor's Note</u>: None.</font></font><div><font size="3"><font><br/><br/><br/></font><font>2nd Logo[[File:Qby35MefdpMaXUoRfr1tSw19718.jpeg|266px|Gearbox Studios (2002)]]<br/>(November 28, 2002)<br/></font><br/><font><u>Logo</u>: On a black background, a holographic cube outline with gears floating among the inside zooms out, being produced with an unknown machine next to an compartment with portraits, a pistol, and secret files. After the camera pans up, James Bond reaches over the top and closes the suitcase, revealing the Gearbox logo (sans the actual logo) embedded on it. The suitcase slides away, forming the text in white and producing energy gears raining around the screen.</font><br/><font><br/><u>FX/SFX</u>: The animation in the logo.<br/><br/><u>Music/Sounds</u>: An action soundtrack inspired by <i>007</i> movies.<br/><br/><u>Availability</u>: Seen on the PC version of <i>007: Nightfire</i>.<br/><br/><u>Editor's Note</u>: None.<br/></font><font><br/><br/><br/></font><font>3rd Logo</font><font>[[File:FClW6BfC1rwqpkKw4R0dVg22297.jpeg|258px|Gearbox Studios (2005)]]</font><br/><font>(2005-2008)<br/></font><br/><font><u>Logo</u>: On a black background, several gears turn and rotate. After a bit, the Gearbox text zooms out as a cote-out on a black square. It takes up the whole screen and shines into an white color.</font></font><div><font size="3"><font><br/><u>FX/SFX</u>: Working gears, logo zooming and shining.<br/><br/><u>Music/Sounds</u>: Cog wheels whirling.<br/><br/><u>Availability</u>: Seen on <i>Brothers in Arms: Road to Hill 30</i> and its sequels subtitled <i>Earned in Blood </i>and<i> D-Day</i> (exclusive title for PSP). Appeared on the early trailers for <i>Brothers in Arms: Hell's Highway</i>.<br/><br/><u>Editor's Note</u>: None.<br/></font><br/><font><br/><br/></font><font>4th Logo<br/>(September 23, 2008-September 29, 2011)<br/><br/></font> </font><div align="center"> <font size="3">[[File:XiA9-i1dqB9e38D9hM0UA20657.jpeg|287px|Gearbox Studios (2008)]]<embed allowfullscreen="true" height="204" src="http://wikifoundrytools.com/wiki/closinglogos/widget/youtubevideo/4d46ca706b27cec3ed659090ea0c663d736f1b17" type="application/x-shockwave-flash" width="248" wmode="transparent"/></font></div><font size="3"><br/><font><u>Logo</u>: On a black background, the same text from before, but much cleaner and in silver, zooms up in 3D as 2 7-teethed gears rotate at an angle. The name then flashes and starts to move to the bottom, as the gears position at an way where a box with a gear tooth on the bottom right of the box locks into place. Everything comes into position as "software" rises up from the bottom and the logo shines.</font></font></div><div><font size="3"><font color="#333333"><br/></font></font><u>Variant</u>: A still version with a blue glow behind was seen on<i>Alien Infestation</i>.</div><div><font size="3"><font><br/><u>FX/SFX</u>: The gears rotating, the logo forming.<br/><br/><u>Music/Sounds</u>: A brief gearbox cog sound with two clangs.<br/><br/><u>Availability</u>: Seen on <i>Brothers in Arms: Hell's Highway </i>and<i> Samba de Amigo (2008)</i>. The still logo appeared on <i>Alien Infestation</i> for NDS.<br/><br/><u>Editor's Note</u>: None.<b><i><u><br/></u></i></b></font><br/><font><br/><br/></font><font>5th Logo<br/>(2009-2014)[[File:C3dd2dcae071a1d29c418838a7899956.png|348px|Gearbox Software - CLG Wiki]]<br/></font><br/><font><u>Logo</u>: On a black background, the Gearbox logo plasters itself and splatters white paint all over the screen. This is followed by the text, which doesn't produce paint, and large splatters of blood. As it positions itself in the center of the screen, it then clears away everything except for the logo, which quickly eases into the screen.</font></font></div><div><font size="3"><font><br/><u>FX/SFX</u>: The plastering, the blood.<br/><br/><u>Music/Sounds</u>: Clangs and splashing, followed by the death scream of the <i>Borderlands</i> character, Roland.<br/><br/><u>Availability</u>: Appears on the<i>Borderlands</i>series. No logo appears on <i>Duke Nukem Forever</i>, as there popped up the logo for Gearbox' absorbed fellow party, Triptych Games.<br/><br/><u>Editor's Note</u>: None.<br/><br/><br/></font><br/><font>6th Logo</font><br/><font color="#333333">[[File:E7a10824620bcec3cb303d8d2876ff40.png|360px|Gearbox Software - CLG Wiki]]</font><font>(February 11, 2013)<br/></font><br/><font><u>Logo</u>: On a black background, several blue pieces of code zoom out and form the Gearbox logo in blue. After a bit, it shortens out.</font><br/><font><br/><u>FX/SFX</u>: The logo forming.<br/><br/><u>Music/Sounds</u>: A descending string note.<br/><br/><u>Availability</u>: Seen only on <i>Aliens: Colonial Marines</i>.<br/><br/><u>Editor's Note</u>: None.</font></font><br/><font face="Arial" size="3"><br/><br/></font></div></div><br/></div> |
Latest revision as of 15:59, 3 November 2020
Logo descriptions and captures by EnormousRat, RarityLand and TeamLogo
Video captures courtesy of HamadaTV1998
Background:Gearbox Software, LLC is an American video game development company based in Frisco, Texas. It was established in 1999 by developers from companies such as 3D Realms and Bethesda Softworks, with one of the founders, Randy Pitchford, as CEO. The company initially created expansions for the Valve Corporation game Half-Life, then ported that game and others to console platforms. In 2005 Gearbox launched its first independent set of games, Brothers in Arms, on console and mobile devices. It became their flagship franchise and spun off a comic book series, television documentary, books, and action figures. Their second original game series Borderlands was released in 2009, and by 2015 had sold over 26 million copies. The company also owns the intellectual property of Duke Nukem and Homeworld.
1st Logo
(1999-2002)
1st Logo
(1999-2002)
<iframe frameborder="0" height="207" src="http://wikifoundrytools.com/wiki/closinglogos/widget/youtubevideo/30809dd9aa6192a305e839f9339064b72fd315f2" width="369"></iframe>
Logo: In a letterbox format, designs of a gear, along with several details in it as well. These violently shake and flicker away from the screen. Among these is a grey background with white splotches and and broken spots. In the middle is a black box with a close-up of an rusty gear. Above it is "gearbox" in a messy typewriter font and "software" in a plain font expanding the bottom of the box. Throughout most of the logo, it appears in mostly close ups, with occasional splotches and gear blueprints, with boxes having the company name in it. Near the end, the logo then gets fully revealed with it shaking harder and harder, all before cutting to black.
FX/SFX: The logo flickering and shaking.
Music/Sounds: Harsh working sounds, starting with two dull hammering sounds, then four repeating hammering bangs joined with gearbox noise, then repeated gearbox working without hammers.
Availability: Rare. Appeared on two add-ons for Half-Life, Blue Shift and Opposing Force. Also appears in a demo for the PC version of 007: Nightfire, Tony Hawk's Pro Skater 3 and Halo ports for Windows. This was not seen on the PS2 version of Half-Life, which instead used a still logo alongside the Valve and Sierra logos. This is not on the Steam version of Half-Life: Blue Shift.
Editor's Note: None.
2nd Logo
(November 28, 2002)
Logo: On a black background, a holographic cube outline with gears floating among the inside zooms out, being produced with an unknown machine next to an compartment with portraits, a pistol, and secret files. After the camera pans up, James Bond reaches over the top and closes the suitcase, revealing the Gearbox logo (sans the actual logo) embedded on it. The suitcase slides away, forming the text in white and producing energy gears raining around the screen.
FX/SFX: The animation in the logo.
Music/Sounds: An action soundtrack inspired by 007 movies.
Availability: Seen on the PC version of 007: Nightfire.
Editor's Note: None.
3rd Logo
(2005-2008)
Logo: On a black background, several gears turn and rotate. After a bit, the Gearbox text zooms out as a cote-out on a black square. It takes up the whole screen and shines into an white color.
FX/SFX: Working gears, logo zooming and shining.
Music/Sounds: Cog wheels whirling.
Availability: Seen on Brothers in Arms: Road to Hill 30 and its sequels subtitled Earned in Blood and D-Day (exclusive title for PSP). Appeared on the early trailers for Brothers in Arms: Hell's Highway.
Editor's Note: None.
4th Logo
(September 23, 2008-September 29, 2011)
<embed allowfullscreen="true" height="204" src="http://wikifoundrytools.com/wiki/closinglogos/widget/youtubevideo/4d46ca706b27cec3ed659090ea0c663d736f1b17" type="application/x-shockwave-flash" width="248" wmode="transparent"/>
Logo: On a black background, the same text from before, but much cleaner and in silver, zooms up in 3D as 2 7-teethed gears rotate at an angle. The name then flashes and starts to move to the bottom, as the gears position at an way where a box with a gear tooth on the bottom right of the box locks into place. Everything comes into position as "software" rises up from the bottom and the logo shines.
Variant: A still version with a blue glow behind was seen onAlien Infestation.
FX/SFX: The gears rotating, the logo forming.
Music/Sounds: A brief gearbox cog sound with two clangs.
Availability: Seen on Brothers in Arms: Hell's Highway and Samba de Amigo (2008). The still logo appeared on Alien Infestation for NDS.
Editor's Note: None.
5th Logo
(2009-2014)
Logo: On a black background, the Gearbox logo plasters itself and splatters white paint all over the screen. This is followed by the text, which doesn't produce paint, and large splatters of blood. As it positions itself in the center of the screen, it then clears away everything except for the logo, which quickly eases into the screen.
FX/SFX: The plastering, the blood.
Music/Sounds: Clangs and splashing, followed by the death scream of the Borderlands character, Roland.
Availability: Appears on theBorderlandsseries. No logo appears on Duke Nukem Forever, as there popped up the logo for Gearbox' absorbed fellow party, Triptych Games.
Editor's Note: None.
6th Logo
(February 11, 2013)
Logo: On a black background, several blue pieces of code zoom out and form the Gearbox logo in blue. After a bit, it shortens out.
FX/SFX: The logo forming.
Music/Sounds: A descending string note.
Availability: Seen only on Aliens: Colonial Marines.
Editor's Note: None.