SCI Entertainment Group
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1st Logo
(1989-1993)
Nickname:"Storm Profile"
Logo: There is a red box bearing STORM word above and SALES CURVE below. Between them, there is a white circle drawn over the blue box. Inside the circle we can see the face made from horizontal lines. The line on eye level has another color (gray or red).
FX/SFX: Very simple animation of drawing lines.
Music/Sounds: None.
Availability: Common on games before 1993.
Editor's Note: None.
2nd Logo
(1994-2000)
Nickname:"Rotating SCI"
Logo: Letters of SCI fly inside one after one, then make their usual position. Their surface reflect clouds.
FX/SFX: Moving letters.
Music/Sounds: Several variants, there can be loud pointless noise, helicopter sound and something else.
Availability: Seen on Carmageddon, Spellcross, and Live Wire.
Editor's Note: None.
3rd Logo
(2000)
Nickname: "Thunderstone"
Logo: The SCI letters are revealed from close view, rotate and take usual position. Their borders are made from live yellow substance. After complete, the letters become blue and background turns white.
FX/SFX: Moving letters.
Music/Sounds: Harsh thunder sounds.
Availability: Seen on Mille Miglia for PS.
Editor's Note: None.
4th Logo
(2000-2003)
Nickname:"Super Rotating SCI"
Logo: The familiar, 3D blue, reflecting letters of SCI slowly rotate around in the close view. Then they lose their 3D look and dot above i becomes a crescent.
Variant: The logo was still with a black BG on Conflict: Desert Storm.
FX/SFX: Moving letters with their reflections.
Music/Sounds: Hard rock note, followed by a four-section rock note.
Availability: Scarce; found on The Italian Job and Gumball 3000.
Editor's Note: None.
5th Logo
(2003-2005)
Nickname:"Crystal Labyrinth"
Logo: We move among the curved crystal walls and release out of them. Then the construction swirls and blasts the screen. There are letters "SCi" in 3D, made of silver, same style as the previous logo. Below, there are the same material word "GAMES".
FX/SFX: Animation of letters.
Music/Sounds: Ascending note followed by a bang blast.
Availability: Common on Richard Burns Rally, The Great Escape, and Conflict: Desert Storm II.
Editor's Note: None.
(1989-1993)
<img align="bottom" alt="Storm SCi Logo" height="184" src="http://image.wikifoundry.com/image/3/r05jYdHvh-k7tIkgEbvL7Q24507/GW262H184" title="Storm SCi Logo" width="262"/><img align="bottom" alt="Storm SCi Early Logo" height="184" src="http://image.wikifoundry.com/image/3/NiU9Jwr1rrlBeSA__M9DYg14469/GW262H184" title="Storm SCi Early Logo" width="262"/>
Nickname:"Storm Profile"
Logo: There is a red box bearing STORM word above and SALES CURVE below. Between them, there is a white circle drawn over the blue box. Inside the circle we can see the face made from horizontal lines. The line on eye level has another color (gray or red).
FX/SFX: Very simple animation of drawing lines.
Music/Sounds: None.
Availability: Common on games before 1993.
Editor's Note: None.
2nd Logo
(1994-2000)
<img align="bottom" alt="SCi Games (2000)" height="174" src="http://image.wikifoundry.com/image/3/YmzOv6y2DNUDQh3NxQVDBg21974/GW232H174" title="SCi Games (2000)" width="232"/><img align="bottom" alt="SCi Games (1994)" height="174" src="http://image.wikifoundry.com/image/1/o7zKqc56BAS1PNRxJer5PQ25533/GW236H174" title="SCi Games (1994)" width="236"/>
Logo: Letters of SCI fly inside one after one, then make their usual position. Their surface reflect clouds.
FX/SFX: Moving letters.
Music/Sounds: Several variants, there can be loud pointless noise, helicopter sound and something else.
Availability: Seen on Carmageddon, Spellcross, and Live Wire.
Editor's Note: None.
3rd Logo
(2000)
Nickname: "Thunderstone"
<img align="right" alt="SCi Games (2000)" height="166" src="http://image.wikifoundry.com/image/3/NZORWKb7wRw5K0HEwEx6Gw30945/GW236H166" title="SCi Games (2000)" width="236"/>
Logo: The SCI letters are revealed from close view, rotate and take usual position. Their borders are made from live yellow substance. After complete, the letters become blue and background turns white.
FX/SFX: Moving letters.
Music/Sounds: Harsh thunder sounds.
Availability: Seen on Mille Miglia for PS.
Editor's Note: None.
4th Logo
(2000-2003)
<img align="bottom" alt="SCi Games (2002)" height="176" src="http://image.wikifoundry.com/image/3/ld5qFIogMTGltAnq6esYZQ53190/GW236H176" title="SCi Games (2002)" width="236"/><img align="bottom" alt="SCi Games (2002)" height="176" src="http://image.wikifoundry.com/image/3/It6ucPIrW2ovLHSLL0DXbg21244/GW236H176" title="SCi Games (2002)" width="236"/>
<embed allowfullscreen="true" height="165" src="http://wikifoundrytools.com/wiki/closinglogos/widget/youtubevideo/33dfb01ffc74778adbbd8115d7b6e3e346bb7cdd" type="application/x-shockwave-flash" width="200" wmode="transparent"/>
<embed allowfullscreen="true" height="165" src="http://wikifoundrytools.com/wiki/closinglogos/widget/youtubevideo/33dfb01ffc74778adbbd8115d7b6e3e346bb7cdd" type="application/x-shockwave-flash" width="200" wmode="transparent"/>
Nickname:"Super Rotating SCI"
Logo: The familiar, 3D blue, reflecting letters of SCI slowly rotate around in the close view. Then they lose their 3D look and dot above i becomes a crescent.
Variant: The logo was still with a black BG on Conflict: Desert Storm.
FX/SFX: Moving letters with their reflections.
Music/Sounds: Hard rock note, followed by a four-section rock note.
Availability: Scarce; found on The Italian Job and Gumball 3000.
Editor's Note: None.
5th Logo
(2003-2005)
<img align="bottom" alt="SCi Games (2004)" height="176" src="http://image.wikifoundry.com/image/3/a1rMZ-keWOBxugvjFCboXQ139021/GW236H176" title="SCi Games (2004)" width="236"/><embed allowfullscreen="true" height="178" src="http://wikifoundrytools.com/wiki/closinglogos/widget/youtubevideo/ae30467fb6a91a542b7b151648c18f83d5cabe95" type="application/x-shockwave-flash" width="213" wmode="transparent"/>
Logo: We move among the curved crystal walls and release out of them. Then the construction swirls and blasts the screen. There are letters "SCi" in 3D, made of silver, same style as the previous logo. Below, there are the same material word "GAMES".
FX/SFX: Animation of letters.
Music/Sounds: Ascending note followed by a bang blast.
Availability: Common on Richard Burns Rally, The Great Escape, and Conflict: Desert Storm II.
Editor's Note: None.