RenderWare
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Background: RenderWare is the massively-used game engine developed by Criterion Studios.
1st Logo
(1999-2000)
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Nickname: "Circle of Spheres"
Logo: On a white background, a C-shaped row of yellow balls appears moving on and surrounded by another row of red balls, which just fade in. Then "RenderWare" appears inside the cut by ripple effect and "3" is blasted next in gray font.
FX/SFX: Balls moving in and logo rippling.
Variants: There is a still prototype variant where the color rings face down and have 3D effect. The name is placed below.
Music/Sounds: An electronic pop music.
Availability: Rare. The still version appeared on Trickstyle.
Editor's Note: None.
2nd Logo
(2001-2002)
Nickname: "The Trinity"
Logo: On a blue background, three colored shapes appear, each accompanied with a name of a Renderware core, which dissolves immediately. Blue comes first with Graphics, green with Audio and pink with Physics. Then the figure zooms out and RenderWare in shiny black font, appears below. There is also "PLATFORM" below.
FX/SFX: Three shapes making in.
Variant: There are still variants. One of them has the yellow background, another has black background and is missing "PLATFORM". On Grand Theft Auto 3, the logo has a fade in effect on a black background with the "PLATFORM" text.
Music/Sounds: Three chimes followed by electronic whoosh.
1st Logo
(1999-2000)
<embed allowfullscreen="true" height="204" src="http://wikifoundrytools.com/wiki/closinglogos/widget/youtubevideo/3519118493135228cecd807446caa07878796969" type="application/x-shockwave-flash" width="248" wmode="transparent"/>
Nickname: "Circle of Spheres"
Logo: On a white background, a C-shaped row of yellow balls appears moving on and surrounded by another row of red balls, which just fade in. Then "RenderWare" appears inside the cut by ripple effect and "3" is blasted next in gray font.
FX/SFX: Balls moving in and logo rippling.
Variants: There is a still prototype variant where the color rings face down and have 3D effect. The name is placed below.
Music/Sounds: An electronic pop music.
Availability: Rare. The still version appeared on Trickstyle.
Editor's Note: None.
2nd Logo
(2001-2002)
Nickname: "The Trinity"
Logo: On a blue background, three colored shapes appear, each accompanied with a name of a Renderware core, which dissolves immediately. Blue comes first with Graphics, green with Audio and pink with Physics. Then the figure zooms out and RenderWare in shiny black font, appears below. There is also "PLATFORM" below.
FX/SFX: Three shapes making in.
Variant: There are still variants. One of them has the yellow background, another has black background and is missing "PLATFORM". On Grand Theft Auto 3, the logo has a fade in effect on a black background with the "PLATFORM" text.
Music/Sounds: Three chimes followed by electronic whoosh.
Music/Sounds Variant: On a PS2 copy of Scooby Doo: Night of 100 Frights, the logo is silent.
Availability: Rare. Appeared on the first Burnout, City Crisis and on MegaRace 3, among others. Black-background version was seen on Frank Herbert's Dune.
Editor's Note: None.
3rd Logo
(2002-)
FX/SFX: Absolutely no effort.
Variant: On programs packaged in the RenderWare Software Development Kit, the text was used as an on-screen bug on the bottom left and is abbreviated "RW".
Music/Sounds: None.
Availability: Can be seen on many games using this engine. The variant with "Graphics" appeared on Donkey Xote for PSP. The in-credit version appears in Sonic Heroes.
Editor's Note: None.
Editor's Note: None.
3rd Logo
(2002-)
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Nickname: Silver Text
Logo: Over a white or black background, the silver relief word RenderWare fades in.
FX/SFX: Absolutely no effort.
Variant: On programs packaged in the RenderWare Software Development Kit, the text was used as an on-screen bug on the bottom left and is abbreviated "RW".
Music/Sounds: None.
Availability: Can be seen on many games using this engine. The variant with "Graphics" appeared on Donkey Xote for PSP. The in-credit version appears in Sonic Heroes.
Editor's Note: None.