Xbox Game Studios
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Editions by thehugetvfan and CNViewer2006
Video captures courtesy of djhippster, edrtube, Anything1226, EnormousRat, and timspitz
Background: Xbox Game Studios is a division of Microsoft established in March 2000, spun out from an internal games group, for the development and publishing of video games for Microsoft Windows. It later expanded to produce games for Xbox platforms and other Microsoft systems. It was originally known as Microsoft Games, Microsoft Game Studios, and Microsoft Studios.
Microsoft Games
1st Logo
(1995-2002)
Logo: On a black background, we see a white laser carve the outline of the then-current Microsoft logo in white. Once the spark reaches the bottom of the "t," the outline suddenly becomes the full Microsoft text in white, then it shines and disappears with a bright flash.
FX/SFX: The laser carving, "Microsoft" appearing, the flash. Choppy animation, but it's acceptable.
Music/Sounds: A loud, creepy phaser-like noise when the laser carves the "Microsoft" outline, followed by two pings, then a dreamy synth note when the Microsoft logo shines and disappears.
Video captures courtesy of djhippster, edrtube, Anything1226, EnormousRat, and timspitz
Background: Xbox Game Studios is a division of Microsoft established in March 2000, spun out from an internal games group, for the development and publishing of video games for Microsoft Windows. It later expanded to produce games for Xbox platforms and other Microsoft systems. It was originally known as Microsoft Games, Microsoft Game Studios, and Microsoft Studios.
Microsoft Games
1st Logo
(1995-2002)
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Logo: On a black background, we see a white laser carve the outline of the then-current Microsoft logo in white. Once the spark reaches the bottom of the "t," the outline suddenly becomes the full Microsoft text in white, then it shines and disappears with a bright flash.
FX/SFX: The laser carving, "Microsoft" appearing, the flash. Choppy animation, but it's acceptable.
Music/Sounds: A loud, creepy phaser-like noise when the laser carves the "Microsoft" outline, followed by two pings, then a dreamy synth note when the Microsoft logo shines and disappears.
Music/Sounds Variant: Deadly Tide used a dreamy analog synth theme.
Availability: Pretty common. Should be on Windows 95 CDs and on other game CDs from the era, such as some Magic School Bus games and Nickelodeon's 3D Movie Maker. It was seen on Monster Truck Madness, Hellbender, and Deadly Tide.
Editor's Note: TBA
2nd Logo
(1997-2002)
Logo: On a space background, there is the moon in the up-right corner, and the sun in the up-left corner, with white clouds in the bottom-left corner. Then the camera pans to an unknown white planet (which is Earth), where the clouds come from. The camera pans to the planet, until the screen turns completely white from the clouds, then Microsoft's 1987-2012 "Pac-Man" logo fades in, and zooms to us, then stops.
Variant: A still version also exists.
FX/SFX: The panning, the zooming, and the logo "Microsoft" appearing.
Music/Sounds: A dreamy, space tune which then becomes a fanfare.
Availability: Common. Seen when you turn on games from the late 90s like the first two Age Of Empires games, Monster Truck Madness 2, and Midtown Madness 1, and 2. The color-reverted still version appeared on MechCommander.
2nd Logo
(1997-2002)
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Logo: On a space background, there is the moon in the up-right corner, and the sun in the up-left corner, with white clouds in the bottom-left corner. Then the camera pans to an unknown white planet (which is Earth), where the clouds come from. The camera pans to the planet, until the screen turns completely white from the clouds, then Microsoft's 1987-2012 "Pac-Man" logo fades in, and zooms to us, then stops.
Variant: A still version also exists.
FX/SFX: The panning, the zooming, and the logo "Microsoft" appearing.
Music/Sounds: A dreamy, space tune which then becomes a fanfare.
Availability: Common. Seen when you turn on games from the late 90s like the first two Age Of Empires games, Monster Truck Madness 2, and Midtown Madness 1, and 2. The color-reverted still version appeared on MechCommander.
Editor's Note: TBA
3rd Logo
5th Logo
(2005-2011)
Logo: On a bright leaf-green, glowing background, we see many vague white particles. The camera zooms in to the 1987-2012 "Microsoft" logo being formed from these particles. A light streak appears and bumps into the half-completed word, making the big soft explosion. Then the words "game studios" appear below. Another two streaks appear, creating the x-shaped figure. The logo fades.
Variant: On Kinect Adventures, the logo looks like an embroidery on white fabric.
FX/SFX: The light effects and streaks.
Music/Sounds: A few blob-like sounds ending with a whoosh.
Music/Sounds Variant: On Halo 3, after the logo completes, the first few notes of the Halo choir begin. This continues into the Bungie logo.
Availability: Common. Appears on Project Gotham Racing 3 and 4, and many other titles for Xbox 360 as well. Can be also seen on several PC games like Gears of War or Age of Empires: Asian Dynasties.
Variants:
FX/SFX: The paint swirling around.
Music/Sounds: A mellow bubbling soundtrack.
Availability: Common. Appears on newer Xbox 360 games, including Kinect series such as Sports Season Two, Kinect Rush: A Disney/Pixar Adventure and Star Wars. Also appears on several Xbox Live Arcade titles, such as Bloodforge and Fable Heroes, and Xbox One games like Zoo Tycoon (2013), Forza Horizon 2, and Project Spark. This plasters the 2nd logo on HD releases of Age of Empires II. It also appears on Dust: An Elysian Tail for PC.
7th Logo
3rd Logo
(2001-2005?)
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WARNING: The video is very loud, so we recommend you turn down your volume before viewing it.
Logo: On a black background, we see a thick white blur, which forms into the Microsoft logo of the time. The logo fades out, and the Action, Combat, & Simulations (ACeS) logo fades in, with the music carrying over.
FX/SFX: The blur forming into the logo.
Music/Sounds: A dramatic string theme with a very loud phaser/"switching-on" sound effect as the Microsoft logo blurs in, a bang when it's fully formed, and a loud crashing sound merged with a dramatic note as the ACeS logo appears.
Availability: Rare. Only seen on games produced at the (now defunct) ACeS studio. Seen on Microsoft Train Simulator for the PC, and Bloodwake for Xbox, among others.
Music/Sounds: A dramatic string theme with a very loud phaser/"switching-on" sound effect as the Microsoft logo blurs in, a bang when it's fully formed, and a loud crashing sound merged with a dramatic note as the ACeS logo appears.
Availability: Rare. Only seen on games produced at the (now defunct) ACeS studio. Seen on Microsoft Train Simulator for the PC, and Bloodwake for Xbox, among others.
Editor's Note: TBA
Microsoft Game Studios
4th Logo
(2001-2008)
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Logo: On a smoky white background, a silver liquid orb rushes in, and black liquid crust starts to cover it. Suddenly they transform into a pack of water bubbles and black drops mixed together. They move across the screen, leaving the long trace. Then the black drops form the words "game studios", and silver bubbles blast "Microsoft" in it's then corporate font above, also forming the x-shaped figure below. The logo zooms in a bit, then transforms into bubbles again, and leaves.
Variants:
FX/SFX: The liquid bubbles moving and forming the Microsoft Game Studios logo.
Music/Sounds: A mix of various whooshing sounds with aerated water sound.
Availability: Common. Seen when you turn on Viva Piñata and Halo 3 on the Xbox 360. It can be seen in Rise of Nations, Zoo Tycoon 1&2, Dungeon Siege 2, and other games for PC. It can also be seen on games for Xbox like Halo and Project Gotham Racing 2.
(2001-2008)
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Logo: On a smoky white background, a silver liquid orb rushes in, and black liquid crust starts to cover it. Suddenly they transform into a pack of water bubbles and black drops mixed together. They move across the screen, leaving the long trace. Then the black drops form the words "game studios", and silver bubbles blast "Microsoft" in it's then corporate font above, also forming the x-shaped figure below. The logo zooms in a bit, then transforms into bubbles again, and leaves.
Variants:
- On portable games, such as MechAssault for DS, the logo has print view.
- On Halo 2, the background was gradient, light blue as in the Bungie logo.
FX/SFX: The liquid bubbles moving and forming the Microsoft Game Studios logo.
Music/Sounds: A mix of various whooshing sounds with aerated water sound.
Availability: Common. Seen when you turn on Viva Piñata and Halo 3 on the Xbox 360. It can be seen in Rise of Nations, Zoo Tycoon 1&2, Dungeon Siege 2, and other games for PC. It can also be seen on games for Xbox like Halo and Project Gotham Racing 2.
Editor's Note: TBA
5th Logo
(2005-2011)
Logo: On a bright leaf-green, glowing background, we see many vague white particles. The camera zooms in to the 1987-2012 "Microsoft" logo being formed from these particles. A light streak appears and bumps into the half-completed word, making the big soft explosion. Then the words "game studios" appear below. Another two streaks appear, creating the x-shaped figure. The logo fades.
Variant: On Kinect Adventures, the logo looks like an embroidery on white fabric.
FX/SFX: The light effects and streaks.
Music/Sounds: A few blob-like sounds ending with a whoosh.
Music/Sounds Variant: On Halo 3, after the logo completes, the first few notes of the Halo choir begin. This continues into the Bungie logo.
Availability: Common. Appears on Project Gotham Racing 3 and 4, and many other titles for Xbox 360 as well. Can be also seen on several PC games like Gears of War or Age of Empires: Asian Dynasties.
Editor's Note: TBA
Microsoft Studios
6th Logo
(2011-2019)
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Logo: On a grainy white background, a black load of paint makes its way from the down left corner and to the center, where "Microsoft" (in a different typeface than before, called "Segoe UI") fades with "Studios" below. The paint moves down to the words, swirls and stops as a prolonged spot.
6th Logo
(2011-2019)
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Logo: On a grainy white background, a black load of paint makes its way from the down left corner and to the center, where "Microsoft" (in a different typeface than before, called "Segoe UI") fades with "Studios" below. The paint moves down to the words, swirls and stops as a prolonged spot.
Variants:
- On Kinect Sports Season 2, the logo clears away when balls bearing the Rare / Bigpark logos begin to fall.
- The background can be black and the logo is then colored in milky silver.
- On the Xbox 360 and Xbox One versions of Minecraft, the logo is in one line and is pixellated. This version is still.
- On Kinect Sports Rivals, at the end, orange swoosh bars sweep the logo away and transitions to the menu.
- On Ori and the Blind Forest, the logo is shiny blue on a background with blurred blue circles, and it fades out into the Moon Studios logo, which animates on the same background.
- On all Forza games since Forza Motorsport 6, the text from this logo without the line appears in theTurn 10logo.
FX/SFX: The paint swirling around.
Music/Sounds: A mellow bubbling soundtrack.
Availability: Common. Appears on newer Xbox 360 games, including Kinect series such as Sports Season Two, Kinect Rush: A Disney/Pixar Adventure and Star Wars. Also appears on several Xbox Live Arcade titles, such as Bloodforge and Fable Heroes, and Xbox One games like Zoo Tycoon (2013), Forza Horizon 2, and Project Spark. This plasters the 2nd logo on HD releases of Age of Empires II. It also appears on Dust: An Elysian Tail for PC.
Editor's Note: TBA
Xbox Game Studios
(2019-)
TBA